This role would suit a current game development or computing professional, or a recent graduate of a Games Development or Computing programme, with experience of freelance or contract work, as the role offers a certain amount of flexibility/variety within those areas.
We are looking to hear from candidates who have the following skills/experience:
- Good understanding of the role of a Games Programmer
- A good understanding of mathematics appropriate to the nature of the programmes
- In-depth knowledge of programming languages such as C++ or Python
- Confidence with implementation in Unreal and/or Unity Game Engines
- Experience with low-level programming libraries such as SDL
- Experience working on game projects or similar
- Familiarity with Agile project management
This Associate Lecturer post will also assist with programming and maths tuition and to help students gain familiarity with specific games industry standard software tools. You will need to demonstrate skills with, or be able to quickly skill up on, the latest version of Unity and/or Unreal game engines as well as other relevant games industry software.
For further details on the skills/experience required for this role, please see the full job description above.
This is fixed term, part-time, hourly paid position based at our Penryn campus.
Contact
[email protected] with any questions about the vacancy or to request an informal discussion before applying.
The closing date for the position is Monday 22 June 2026.