The successful candidate will be a proactive, conscientious, and hardworking team player who actively contributes to making Falmouth University a great place to work. You will bring expertise in creating and managing 3D environments using industry-standard software such as Maya and the Substance suite, as well as experience with game engines like Unreal and Unity.
Strong technical and IT skills, including proficiency with version control systems and collaborative pipelines for environment asset creation and integration, are essential. Familiarity with educational environments would be a valuable asset.
We are looking to hear from candidates who also have the following skills/experience:
- An up to date knowledge of related technical practice and a commitment to continual specialist development.
- The ability to engage with students in the realisation of concepts through practical application and taught sessions.
- Excellent communication skills, exemplifying patience and understanding of students’ higher education journey
For further details on the skills/experience required for this role, please see the full job description above.
This is a permanent, part-time position working 28 hours per week, over 36 weeks a year (Term time).
Contact
[email protected] with any questions about the vacancy or to request an informal discussion before applying.
The closing date for the position is Wednesday 15 July 2026.
It is anticipated that interviews will take place week commencing 27 July 2026.